When they finally hung up their hats, the torch was picked up by a dedicated number of fans who continue to put out ‘Unofficial Patches’ to this day, restoring and finishing the game’s content. Initially, a few dedicated souls of Troika Games’ remnants pushed out patches and updates when they could, without pay, just to fix the game for its players. Activison pushed release of the game in an incomplete state alongside Half-Life 2 with little to no promotion, effectively killing ‘Bloodlines’, and ultimately ‘Troika Games’ demise. A game, built from the lore of White Wolf Publishing’s “World of Darkness” universe, and board game of the same name.īoth games used Valve’s Source engine however, this locked Bloodlines into a contract that meant it could not be released before Half-Life 2.Īlthough Troika then intended to release their game in spring of 2005 to avoid directly competing with HL2 and the holiday period, their publisher, Activision, in their infinite wisdom, had other plans. The immensely popular Half-Life 2, and the game forced to be released ahead of schedule to compete against it, Vampire: The Masquerade – Bloodlines. Two great games were released on the 16th of November, 2004.